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refactor: improve description of requireSettingValue
feat: add getMod
feat: add info on when set returns true or false
feat: add onSkillsUpdated
feat: add onGetHitFactorsAsTarget
feat: add ai utils
feat: add info about foreach iteration and add Other features to contents
feat: add onQueryTileTooltip
feat: add requireSettingValue and lockSetting
feat: add hint to see debug system for mod specific debugging
feat: add hint to see logging for utility functions
feat: update to suggest using requireSettingValue function
feat: add AIBehaviorScript
feat: add isEqual
feat: add onAnySkillUsed
feat: add onequip and onunequip
fix: bad links and top section formatting
Updated Mod Settings (markdown)
Updated Globals (markdown)
Updated Skill Base Values (markdown)
Updated Damage Type (markdown)
refactor: add more links to sub-pages
refactor: mention that it is only called if the actor is alive
refactor: add info that the tables must have strings as their keys
Updated Weighted Container (markdown)
refactor: split into separate pages
fix: grammar and broken link
Updated UI (markdown)
fix: typos
Updated Persistent Data (markdown)