Is your feature request related to a problem? Please describe.
When we change values in the attributes of monsters, they don't have immediate effect. You'd need to restart the server for that.
Describe the solution you'd like
Immediate effect of the changes on the game server.
Additional context
We already have code infrastructure for that, see MUnique.OpenMU.GameLogic.ConfigurationChangeMediator.
I think we somehow need to register about changes of MUnique.OpenMU.DataModel.Configuration.MonsterAttribute and update the MUnique.OpenMU.GameLogic.Attributes.MonsterAttributeHolder accordingly.
Is your feature request related to a problem? Please describe.
When we change values in the attributes of monsters, they don't have immediate effect. You'd need to restart the server for that.
Describe the solution you'd like
Immediate effect of the changes on the game server.
Additional context
We already have code infrastructure for that, see
MUnique.OpenMU.GameLogic.ConfigurationChangeMediator.I think we somehow need to register about changes of
MUnique.OpenMU.DataModel.Configuration.MonsterAttributeand update theMUnique.OpenMU.GameLogic.Attributes.MonsterAttributeHolderaccordingly.