Fix #47#48
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MagicJinn merged 2 commits intoMagicJinn:mainfrom Mar 29, 2026
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Owner
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Thank you for the fix! I've tested it, and fixed some more error messages that appeared in the log when using floo powder.
Well, the entire network side of Quantum Things was recently rewritten in a PR, and some things have seemingly been lost in translation. The original file did indeed have the Client Only tag. |
Contributor
Author
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@MagicJinn You've yet again removed the SideOnly annotation... |
Owner
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Yes, but now it's handled by the proxy system. Before, while it fixed the crash, it would still spam around 10 errors in the console. Now, it doesn't crash, and doesn't spam errors. It has something to do with client class references still being present in server files, even if it doesn't outright crash the game. |
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Fixes #47 by readding the
@SideOnly(Side.CLIENT)annotation.Unrelated, but why was this removed in first place?