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Mandarancio edited this page Jan 15, 2012 · 2 revisions

How to use

Include the QB2Draw in your project

Create an object QB2Draw:
QB2Draw * drawer=new QB2Draw(geometry); //Geometry is the geometry of your window

Assign at your b2world
world->setDebugDraw(drawer);

In your paintEvent:
QPainter p(this);
drawer->setPainter(&p);
world->drawDebugData();
....//Your code here
p.end();

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