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Configuration
Mardssss edited this page Sep 24, 2024
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The plugin uses a YAML configuration file to define regeneration settings for multiple worlds and regions. The configuration file consists of the following sections:
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enabled: Enables or disables debug mode.
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world: The world name with its own regeneration settings.-
enabled: Set totrue/falseto enable/disable this world from regeneration -
regen-time: Sets the regeneration time (in ticks) for the entire world. -
delay: Sets the delay (in ticks) before starting the regeneration task for the entire world. -
regions: Defines regions within the world with their own regeneration settings.
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region: The region name with its own regeneration settings.-
enabled: Set totrue/falseto enable/disable this region from regeneration -
regen-time: Sets the regeneration time (in ticks) for the region. -
delay: Sets the delay (in ticks) before starting the regeneration task for the region.
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blacklisted-blocks:: A list of blocks to exclude from the regeneration process. -
whitelisted-blocks:: A list of blocks to include in the regeneration process.
Replace my_world with your world name.
If enabled set to false the world will not regenerate.
my_world:
enabled: true
regen-time: 10
delay: 2Replace my_world with your world name.
If my_world enabled set to false both regions and the world will not regenerate
Replace region1 with your worldguard region name.
Replace region2 with your worldguard region name.
If enabled set to false the region will not regenerate.
my_world:
enabled: true
regions:
region1:
enabled: true
regen-time: 5
delay: 1
region2:
enabled: true
regen-time: 5
delay: 1