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Triggers

Mardssss edited this page Jun 20, 2026 · 1 revision

Triggers

Triggers decide what kind of block changes AreaRegen should restore.

Each area can have different triggers. This lets you make one area regenerate from explosions while another area regenerates from mining.

Available Triggers

Trigger What It Does
EXPLOSION Restores blocks damaged by explosions.
MINING Restores blocks broken by players.
BLOCK_PLACE Restores the block that existed before a player placed a new block.
FIRE Restores blocks affected by fire events.
ENTITY_GRIEF Restores supported entity-caused block changes.
ALL Enables all supported triggers.

Explosion Areas

Use EXPLOSION for:

  • TNT arenas
  • cannon testing areas
  • PvP maps
  • protected builds

Example:

/arearegen triggers arena1 add EXPLOSION

Mining Areas

Use MINING for:

  • prison mines
  • resource areas
  • event mines
  • regenerating caves or ore zones

Example:

/arearegen triggers mine1 add MINING

Block Place Areas

Use BLOCK_PLACE when player-placed blocks should be temporary.

Example uses:

  • minigame maps
  • event zones
  • grief cleanup areas

Fire Areas

Use FIRE when fire damage should not permanently destroy an area.

This is useful for protected builds, arenas, or maps where fire is part of gameplay but should not leave permanent damage.

Entity Grief Areas

Use ENTITY_GRIEF for supported entity block changes.

Server behavior may vary depending on Minecraft version and server type.

Recommended Setup

Only enable the triggers an area needs. Avoid using ALL unless you really want every supported change type to regenerate.

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