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Demo
This page shows the built-in demo profiles for a development or test world. The
examples use the namespace easy_model_entities_examples.
Use the commands under /easy_model_entities. They validate the profile and
choose the matching host type automatically.
List profiles:
/easy_model_entities list_profilesThis shows all loaded server profiles and whether they are active or invalid.
Validate profiles:
/easy_model_entities validate_profilesUse this first when a demo model is missing, invisible, or falls back to the default model.
Debug one profile:
/easy_model_entities debug_profile easy_model_entities_examples:entity/little_explorerThis prints server status, render status, dimensions, host type, body type, and fallback information.
/easy_model_entities summon easy_model_entities_examples:entity/training_dummyentity/training_dummy is a static wooden marker. It does not move. The command
creates a host entity with the demo profile
easy_model_entities_examples:entity/training_dummy.
/easy_model_entities summon easy_model_entities_examples:entity/little_explorerentity/little_explorer is a small humanoid ground entity. It uses the
humanoid_wandering preset, so it can randomly stroll and use walking animation
when it moves. The command creates the matching ground host from the profile.
/easy_model_entities summon easy_model_entities_examples:entity/stone_turtleentity/stone_turtle is a slow quadruped ground entity. Its profile explicitly
enables random_stroll and uses reduced movement speed. The command creates the
matching ground host from the profile.
/easy_model_entities place_block easy_model_entities_examples:block_entity/shrineblock_entity/shrine is a fixed block entity. It stays at the block position
instead of moving through the world. The profile uses animated_randomly, so
the client can play short idle animation bursts for the model. The command
places the matching host block at your current position.
With an explicit position:
/easy_model_entities place_block easy_model_entities_examples:block_entity/shrine ~ ~ ~This places the same shrine at the given block position.
Existing old demo entities should be recreated if they still use an old profile
ID such as example:* or an old host type. Minecraft stores the entity type in
the world, so an old static_entity does not automatically become a moving
ground_entity.
If a newly summoned little_explorer or stone_turtle from the commands above
never strolls at all, that is likely a bug. Keep in mind that RandomStrollGoal
does not run constantly, and the Stone Turtle is intentionally slow.