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Clean character bp#111

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MashdorDev merged 4 commits intodevfrom
CleanCharacterBP
Feb 22, 2024
Merged

Clean character bp#111
MashdorDev merged 4 commits intodevfrom
CleanCharacterBP

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@GageM
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@GageM GageM commented Feb 22, 2024

What

This branch moves the functionality of the splitting mechanic from the BP_Character to the SCharacter C++ file

This branch also fixes #104 (The player can spawn infinite crumble piles)

Why

This change will allow more people to work on the character at the same time by moving functionality to a non-binary file

How

A new C++ file for the Exploding Body and Crumble pile have been created
All functionality relating to the splitting mechanic is now implemented in C++ files

- Added a C++ version of the Exploding Body
- Created C++ files for the Exploding body and the crumble piles
- Removed blueprint scripting on BP_ExplodingBody and BP_CrumblePile
- Removed debug text from CameraRegisterVolume
NOTE: The splitting mechanic will not be functional after a merge with Safak's branch and will need to be fixed
@GageM GageM added bug Something isn't working backend Issues or improvements related to game backend, like server-side logic Player labels Feb 22, 2024
@GageM GageM self-assigned this Feb 22, 2024
@GageM GageM added this to the Alpha Version Release milestone Feb 22, 2024
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@MashdorDev MashdorDev left a comment

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Amazing
AmazingMinionGIF

@MashdorDev MashdorDev merged commit 710b59d into dev Feb 22, 2024
@MashdorDev MashdorDev deleted the CleanCharacterBP branch February 22, 2024 18:46
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Bugfix - Player Can Spawn Infinite Crumble Piles

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