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fixed the occlusion problem(Thanks Gage)#210

Merged
MashdorDev merged 3 commits intodevfrom
OcclusionFix
Mar 20, 2024
Merged

fixed the occlusion problem(Thanks Gage)#210
MashdorDev merged 3 commits intodevfrom
OcclusionFix

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@antoniukoff
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What

Fixed the occlusion problem

How

Added a Force Show Occluded Actors on player respawn using Blueprints and C++

@antoniukoff antoniukoff added the enhancement New feature or request label Mar 19, 2024
@antoniukoff antoniukoff added this to the Beta Version Release milestone Mar 19, 2024
@antoniukoff antoniukoff self-assigned this Mar 19, 2024
@SafakOnol
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SafakOnol commented Mar 19, 2024

https://youtu.be/dQCqquKD8V4
@antoniukoff
The issue persists as shown in the video. :(

@antoniukoff
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@SafakOnol video no available

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@MashdorDev MashdorDev left a comment

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Hey @antoniukoff I know it was hard but really good job you did!
YouKilledItManGoodJobGIF

@MashdorDev MashdorDev merged commit 8025399 into dev Mar 20, 2024
@MashdorDev MashdorDev deleted the OcclusionFix branch March 20, 2024 15:02
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enhancement New feature or request

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Status: Done

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Successfully merging this pull request may close these issues.

Water in the sink hides by the ray Presistent bread crum detected by the hide ray

3 participants