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Graphics customization#296

Merged
SafakOnol merged 8 commits intodevfrom
GraphicsCustomization
Apr 10, 2024
Merged

Graphics customization#296
SafakOnol merged 8 commits intodevfrom
GraphicsCustomization

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@rylerbleau
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@rylerbleau rylerbleau commented Apr 10, 2024

What

Created Graphics submenu in main an d pause menu. Can now customize post processing lighting and shadows. Works by fetching the post-processing volume within the level, and changing the Global Illumiantion setting.
Edited Navigatable menu base class in order to vastly simplify the blueprint code. now set connctions manualy via the editor.
Edited BP_GameInstance in order to fetch and change game settings.

How

BP and C++

Why

adding graphics customization
close #286

Testing

tested post merge with dev. Teste with keyboard, mouse and game pad.

Anything else?

currently chanign post processing in main menu will not translate into any other level. to solve this, in the level blueprint all you have to do is call UpdatePostProcessing from game instance.

@rylerbleau rylerbleau added enhancement-ui UI/UX enhancements and improvements graphics Issues or improvements related to game graphics and art Top Priority Top Priority - Must Finish labels Apr 10, 2024
@rylerbleau rylerbleau self-assigned this Apr 10, 2024
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much Font

@SafakOnol SafakOnol merged commit 3ca7c7f into dev Apr 10, 2024
@MashdorDev MashdorDev deleted the GraphicsCustomization branch April 18, 2024 19:50
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enhancement-ui UI/UX enhancements and improvements graphics Issues or improvements related to game graphics and art Top Priority Top Priority - Must Finish

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Graphics settings customization

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