Merge working splitting mechanic#58
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rylerbleau merged 6 commits intodevfrom Feb 8, 2024
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- player now launches their head - Added a crumble pile that the player can use to turn back into a whole character - Worked on my blockout test level to test new features - updated CameraRegisterLookAtTarget to default to farther away from its target - messed with the controls (Inttteract now splits player, Utility now rejoins the player - Added a Cookie Interface which will probably never be used
# Conflicts: # Content/Unbread/Core/Character/BP_Character.uasset
- Changed the cameras in DeathTesting to reset to default when the player leaves their area
- Interact splits and rejoins player - Utility explodes any current bodies
rylerbleau
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Feb 8, 2024
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Looks good! there is no Player in the BlockoutTest level but other than that everything is good
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The mechanic is ready for implementation in level design