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Merge working splitting mechanic#58

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rylerbleau merged 6 commits intodevfrom
SplittingMechanic
Feb 8, 2024
Merged

Merge working splitting mechanic#58
rylerbleau merged 6 commits intodevfrom
SplittingMechanic

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@GageM
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@GageM GageM commented Feb 8, 2024

The mechanic is ready for implementation in level design

GageM added 6 commits February 8, 2024 15:04
- player now launches their head
- Added a crumble pile that the player can use to turn back into a whole character
- Worked on my blockout test level to test new features
- updated CameraRegisterLookAtTarget to default to farther away from its target
- messed with the controls (Inttteract now splits player, Utility now rejoins the player
- Added a Cookie Interface which will probably never be used
# Conflicts:
#	Content/Unbread/Core/Character/BP_Character.uasset
- Changed the cameras in DeathTesting to reset to default when the player leaves their area
- Interact splits and rejoins player
- Utility explodes any current bodies
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Looks good! there is no Player in the BlockoutTest level but other than that everything is good

@rylerbleau rylerbleau merged commit 4289de9 into dev Feb 8, 2024
@rylerbleau rylerbleau deleted the SplittingMechanic branch February 8, 2024 23:11
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2 participants