Game Developer who has been working with Programming with Unity C# and Unreal Engine C++ as my main technologies.
I bring significant experience in software analysis and development, code review, planning projects and tasks, organising work environments and documentation, coordinating teams, managing deployment, training and mentor developers.
/// <summary> A little about me </summary>
public class MasterZ : Human, IGameDev
{
public ProfessionalDefinition Definition { get; }
public MasterZ()
{
Definition = new()
{
name = "André Felipe Siqueira",
role = "Game Developer",
since = 2019
mainTechnologies = new List<Technology>
{
new CSharp(),
new Unity(),
new CPlusPlus(),
new UnrealEngine()
}
};
}
}



