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[FEATURE] Animated channel volume mixing #23

@devinnasar

Description

@devinnasar

Is your feature request related to a problem? Please describe.
Sometimes a GM wishes to set up a soundscape, but allow the individual tracks to mix without intervention. Sometimes a GM is able to move to the mixer and change a sound, but their focus should be on the game. Having an automated channel mix would allow for that.

Describe the solution you'd like
Create a control that allows volume sliders to animate randomly, as seen on soundscapes from mynoise.net:
https://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php

Describe alternatives you've considered
Given what the module provides it's possible to set static values on fade ins and outs per track, but these do not change over time.

Additional context

  • mynoise.net implements different mixing strategies, to allow the soundscape to transition smoothly or dramatically depending on the desired effect

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