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Mathias Kowoll edited this page Aug 22, 2026 · 41 revisions

Games

Titles we have deliberately taken on, and what was measured on each. This is not an inventory of anyone's library — a game gets a row when there was a reason to work on it.

Tested on an M4 Max, macOS 27, CrossOver 26.2 patched with winevideo, GPTK 4.0b2.

Game Engine Symptom Fix Status
Mortal Shell 2 Unreal Engine 5.6.1 Crash on the first cutscene Runtime patch, 4 sites Fixed
Life is Strange: Reunion Unreal Engine 5 Freezes after a while, anywhere DXGI node guard Fixed
Life is Strange: Double Exposure Unreal Engine 5 Freezes after a while, anywhere DXGI node guard, same DLL Fixed
DYNASTY WARRIORS: ORIGINS Koei Tecmo, in-house Cutscene runs with sound, picture black Video bridge, D3D11 to D3D12 Fixed
Beast of Reincarnation Unreal Engine 5 Startup video plays with sound, no picture NV12 restored, Electra forced to software Fixed
Persona 5 Strikers Koei Tecmo, in-house Video never starts; sound only Staged VC-1 codec, and a D3D9 to D3D11 bridge Fixed

None of these games needs CrossOver patched. That was not true when this project started, and it is the single biggest thing that changed: CrossOver Preview decodes VP9 profile 0 and 2, H.264 and AAC on its own. Persona 5 Strikers needs a VC-1 decoder CrossOver does not ship, and that is staged beside it rather than patched into it.

None of these fixes decodes anything. The frames existed all along; they were being crashed on, mislabelled, or thrown away.

Every row is a title we deliberately took on, and every claim on the linked page comes from a measurement on an installed copy.

Reading the winevideo column

It answers one question: does the game need CrossOver patched with winevideo for the fix to get it working?

  • Yes means the fix is not enough on its own. DYNASTY WARRIORS: ORIGINS decodes VP9 through Media Foundation, and without winevideo there is nothing to decode it with — no frame ever exists for the bridge to present.
  • No means the fault has nothing to do with video decoding. Both Life is Strange titles freeze inside DXGI; the cutscenes were never the problem.

winevideo is worth having regardless. The column is about what each fix depends on, not about whether to install it.

Adding a row

Run the survey on that game's folder, and if it misbehaves, the probe. Both are in diagnostics/ and both are described in Diagnosing a new game.

Paste what they print. Measurements are the point of these pages, and a row without one is worse than no row.

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