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Iso Block Editor Thing

This time in C++ using SDL3.

Vector2

I'm just going to use an array<float, 2> to represent the vectors and implement the small vector math operations I require myself. It's lightweight and simple to think about. By convention [0] will represent the x and y will be represented by [1].

MonoGame Version

This is a rebuild of a C#/MonoGame version that I've already done, so that I can continue to learn me some C++. You can see the "goal" app/game here:

Watch the Iso Block Editor Thing!

Dinos

https://arks.itch.io/dino-characters

About

Found some isometric block tile assets - thought I'd make a kind of editor thing with SDL3

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