Skip to content

MaxReimann/TerrainSimulator

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

TerrainSimulator

TerrainSimulator is a tool for generating terrains using and mixing different algorithms, like Perlin Noise and Voronoi Cells. It especially provides different terrain erosion algorithms, including thermal erosion, water-flow erosion simulation.

Screenshot of terrain creation

Terrain modifications are made on a heightmap, which can be imported and exported. Also .obj models can be imported and exported.

Building the project requires wxWidgets and freeglut.

About

A heightmap generation tool

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors