Repository navigation
Instruments
These are the names you can use in the instrument field of a part. They are the same sounds as vanilla note blocks.
The in-game name is the one shown in the jukebox menu, under the song list.
All of these follow the note you write (F#3 to F#5) and show note particles above the jukebox.
instrument |
In-game name |
|---|---|
harp |
Harp |
bass |
Bass |
basedrum |
Bass Drum |
snare |
Snare Drum |
hat |
Hi-Hat |
flute |
Flute |
bell |
Bell |
guitar |
Guitar |
chime |
Chime |
xylophone |
Xylophone |
iron_xylophone |
Iron Xylophone |
cow_bell |
Cow Bell |
didgeridoo |
Didgeridoo |
bit |
Bit |
banjo |
Banjo |
pling |
Pling |
trumpet |
Trumpet |
trumpet_exposed |
Exposed Trumpet |
trumpet_weathered |
Weathered Trumpet |
trumpet_oxidized |
Oxidized Trumpet |
Each instrument has its own octave: bass sounds lower than harp and bell higher, even with the same note. You still write all of them between F#3 and F#5.
These play the mob sound of a head on a note block. They always play at the same pitch, so the note you write only matters for when they play, and they don't show note particles.
instrument |
In-game name |
|---|---|
zombie |
Zombie |
skeleton |
Skeleton |
creeper |
Creeper |
dragon |
Ender Dragon |
wither_skeleton |
Wither Skeleton |
piglin |
Piglin |
custom_head |
Custom Head |
custom_head plays a button click, because there is no real head to take a sound from.
The names are lowercase and use _, exactly as written above. A wrong name skips the song with Unknown instrument <name> in the log.