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Vector Editor (MEVN + Fabric.js)

A full-stack web-based 2D Vector Shape Editor built using the MEVN stack with real-time collaboration capabilities. This application allows users to create, edit, and manage vector-based designs directly on a canvas.

Features Authentication User signup & login JWT-based authentication Protected routes

Project Management (CRUD) Create new projects Load existing projects Update and save canvas state Delete projects

Canvas Editor (Fabric.js) Add shapes (Rectangle, Circle, Triangle) Move, resize, rotate objects Free drawing mode (brush) Object selection & manipulation

State Management Undo / Redo functionality Canvas history tracking

Real-Time Collaboration WebSocket-based live updates Multiple users can edit simultaneously Instant sync across clients

Auto Save Automatic project saving after changes Prevents data loss

Tech Stack

  1. Frontend Vue 3 (Composition API) Vue Router SCSS Fabric.js

  2. Backend Node.js Express.js Database MongoDB Real-Time WebSockets (Socket.io) Authentication JWT (JSON Web Tokens)

Project Structure /vector-editor /components /utils /pages /router /composables /services

/Backend /controllers /config /middleware /models /routes /sockets

Installation & Setup

  1. Clone the repository git clone https://github.com/your-username/vector-editor.git cd vector-editor
  2. Install dependencies vector-editor cd vector-editor npm install npm run dev Backend cd Backend npm install npm run dev

Environment Variables

Create a .env file in the server folder: PORT=5000 MONGO_URI=your_mongodb_connection JWT_SECRET=your_secret_key

Usage Register / Login Create a new project Start designing on canvas Changes auto-save Collaborate in real-time

Key Concepts Implemented Canvas rendering & object manipulation using Fabric.js State history management (Undo/Redo) Real-time sync using WebSockets RESTful API design Authentication & authorization

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