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Server Guide
Fabricio Rosas edited this page Nov 4, 2026
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The mod goes on the server and on every client, with Fabric API. Mod Menu and EMI are optional and client-only.
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/gamerule jjkTerrainDamage falseturns off all terrain damage from techniques. - Adventure mode, spawn protection and
mobGriefing(for NPCs) are also respected. - Domains and the Veil keep a temporary copy of the terrain in
<world>/jjk_domains/and always restore it, even if the server crashes. The folder clears itself.
- Created on first start with every value in the mod (damage, costs, cooldowns, chances, curse spawning…). Each version adds new keys without touching the ones you changed.
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Quick multipliers in the
Multiplicadoressection:DAMAGE(all technique damage),COST(CE costs),COOLDOWN(cooldowns),PLAYER_DAMAGE_TAKEN(damage players take), and one per technique (TECHNIQUE_DAMAGE) and per ability (ABILITY_DAMAGE, using the Spanish name:"Azul": 1.5for Blue). -
/ce config reloadreloads it without restarting. Max health changes need a restart. - Deleting a key resets it to its default. If the file has an error, the mod uses the defaults and doesn't overwrite it.
- The server sends its balance to each player on join, so the K screen shows the server's numbers.
- In singleplayer you can also edit it from K → Settings → Mod balance (or Mod Menu's Configure button). On a dedicated server that screen is read-only.
| Command | What for |
|---|---|
/ce stats, /ce setstat <stat>|all <value>
|
View and change stats |
/ce level, /ce exp, /ce grade [set], /ce mastery [set|add]
|
Level, EXP, grade and Mastery |
/ce technique awaken|set <id>|list |
Innate technique |
/ce origin sorcerer|heavenly|vessel, /ce host …, /ce fingers [0-20]
|
Origin, host and Sukuna's fingers |
/ce species <id>, /ce trait add|remove <id>
|
Species and traits |
/ce get|set|add |
Cursed energy |
/ce npc <technique> [grade] [mastery] |
Spawn a test sorcerer NPC |
/ce quest, /ce quest skip|reset
|
Jujutsu High missions |
/ce config reload |
Reload config/jjk.json
|
/ce balance sim |
Balance simulator: writes to jjk_balance/ how many hits it takes to kill between typical profiles |
With server PvP off, players (Curse players included) can't damage each other.
Jujutsu Kaisen is the work of Gege Akutami. Fan project with no official relation to the series · Proyecto de fans sin relación oficial con la obra.