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Component KeybindingInput
MeowLynxSea edited this page Jun 18, 2026
·
5 revisions
A text input that records the next keystroke as a keybinding combo when in Capturing mode.
use yororen_ui::headless::keybinding_input::{keybinding_input, KeybindingInputMode};
keybinding_input("bind-save")
.placeholder("Press a key combo…")
.mode(KeybindingInputMode::Idle)
.on_change({
let entity = cx.entity();
move |new: &str, _, cx| entity.update(cx, |s, _| s.binding = new.to_string());
})
.render(cx, window)| Method | Purpose |
|---|---|
mode(m) |
KeybindingInputMode::Idle (default) / Capturing. |
placeholder(text) |
Hint shown when empty. |
disabled(v) |
Disable interaction. |
on_change(closure) |
Fn(&str, &mut Window, &mut App) + 'static + Send + Sync. Fired with the captured combo as a string. |
on_start_capture(closure) |
Fn(&mut Window, &mut App) + 'static + Send + Sync. The input is now capturing. |
on_cancel_capture(closure) |
Fn(&mut Window, &mut App) + 'static + Send + Sync. The user dismissed capture (e.g. pressed Escape). |
Factory takes (id) only. .render(cx, window) returns AnyElement. The parent view typically flips mode(...) between Idle and Capturing in response to the input's on_click. The boot step from TextInput covers this component too.
See also: TextInput, ShortcutHint.
Yororen UI v0.3.0 · repository · Apache-2.0 · This wiki documents Yororen UI v0.3.0.
This wiki documents Yororen UI v0.3.0 — the headless-core, swappable-renderer build.