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Component Slider
MeowLynxSea edited this page Jan 24, 2026
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5 revisions
A continuous (or stepped) value control.
Notes:
- Clicking anywhere on the control adjusts the value.
- Dragging anywhere on the control updates continuously.
use gpui::ElementId;
use yororen_ui::component::slider;
let view = slider()
.key(ElementId::from(("settings", "volume")))
.range(0.0, 100.0)
.step(1.0)
.value(50.0)
.on_change(|value, _window, _cx| {
// value: f32
});- Volume/opacity/percentage controls
- Continuous values where quick adjustment is more important than exact typing
-
slider(): constructor -
id(...) / key(...): stable identity range(min, max)-
step(f32): optional snapping step -
value(f32): initial/controlled value disabled(bool)on_change(|value, window, cx| ...)- Styling:
height/bg/fill/border/focus_border
- When
on_changeis omitted, Slider owns internal value state.
- Range:
0.0..=1.0 - Height:
36px - Track height:
6px(internal)
- Provide a stable
key(...)in repeated rows to avoid state bleed. - Use
step(...)when you want snapping (e.g. whole-number percentages).
Yororen UI v0.3.0 · repository · Apache-2.0 · This wiki documents Yororen UI v0.3.0.
This wiki documents Yororen UI v0.3.0 — the headless-core, swappable-renderer build.