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Avoid blocking the CPU for too long during computation

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@lgeorget lgeorget released this 17 Oct 08:19
· 4 commits to master since this release

The plugin now schedules itself through timeouts and promises to run the collision computation in an asynchronous manner, so as not to hold the CPU for too long. This makes the map zooming/panning/etc. smoother.

Full Changelog: v1.4.0...v1.5.0