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JohnBraham edited this page Nov 4, 2026
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Make power, wire a workshop and put it to work in machines, mines and greenhouses. This manual covers Electric Advantage 3.0.1 for Minecraft 1.21.1 on NeoForge.
Electrician's rule: prove the source with a battery before adding a heavy load.
- Installation and upgrades: dependencies, material tags and old worlds.
- Getting started: commission a generator, a battery array and a load.
- Generation, wiring and storage: solar, water, steam, cables and switches.
- Processing and automation: smelting, crushing, fluids and the automated assembler.
- Growth chambers: controller, soil, seed, fertilizer and harvest.
- Mining, lighting and defence: drill, scaffold, LEDs and turret safety.
- Materials and recipe troubleshooting: ores, missing ingredients and data packs.
For the shared fluid and conveyor system, see Power Advantage Revived. For boiler design, see Steam Advantage 3.
Based on DrCyano's Electric Advantage, rewritten by Minecraft Mod Development.
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