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DISTRIBUTED AUGMENTED REALITY COMMUNICATIONS AND INTERACTIONS

Intro

DARCI (Distributed Augmented Reality Communications And Interactions) is an undergraduate thesis project by Mitchell Mason. The aim of the project is to incorporate some more reality into virtual reality (hence the 'augmented' component.) The software will use existing VR tech in the form of the Oculus Rift and the latest Kinect sensor to transmit scene data to another user. Think Skype but with goggles and a suped-up webcam.

Compatibility

Becuase of Microsoft requirements with the Kinect 2's SDK, this software will only be compatable with Windows 8.1. All other code will be compiled in a manner that is as cross-platform as possible. The user will also need a Kinect 2 sensor, and Oculus Rift DK2, and meet all hardware requirements for both devices simultaneously. For more information, see https://support.oculus.com/hc/en-us/articles/201835987-Oculus-Rift-Development-Kit-2-FAQ and http://www.microsoft.com/en-us/kinectforwindows/purchase/sensor_setup.aspx

Building

The project uses MS Visual Studio as the main project management system. Any 2014 version of VS should be compatable. The user should have installations of SDL 2, openGL 2.0 ES, the Kinect sdk, and the Oculus SDK.

Usage

Launch from the command line.

Known Bugs

TODO

About

Distributed Augmented Reality Communications & Interactions - My Undergraduate thesis for the Honors College. Combines the Kinect camera and it's ability to build a 3D point cloud with the Oculus Rift VR system for rendering.

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