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History / Water Shader

Revisions

  • Updated Water Shader (markdown)

    @MochiesCode MochiesCode committed Oct 1, 2026
  • water: reflection mode is Cubemap, not Manual

    @MochiesCode MochiesCode committed Oct 1, 2026
  • mark v1.78-only stuff as "Coming in the v1.78 update" (water waves/subsurface, packed detail alpha, texture packer, global standard settings swaps, material upgrader, texture stripper), fix wave 4 default Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @MochiesCode MochiesCode committed Oct 1, 2026
  • water: vertex offset tabs, wave and subsurface toggles, note subsurface needs depth fog Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @MochiesCode MochiesCode committed Oct 1, 2026
  • water: document the 4th gerstner wave Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @MochiesCode MochiesCode committed Oct 1, 2026
  • Add Mochie's Shaders documentation Moved from the private development wiki: shader pages for every inspector section, installation and setup, and the navigation sidebar. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @MochiesCode MochiesCode committed Sep 29, 2026