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12 changes: 8 additions & 4 deletions pack/config/barricade.jsonc
Original file line number Diff line number Diff line change
Expand Up @@ -3,19 +3,23 @@
// If all invisible blocks are visible to you, not accounting the item you are holding.
// The player must be in creative to see barriers.
"everything_visible": true,
// Default Value: false
// Whether invisible blocks should be invisible in survival.
// WARNING: This will cause flickering when changing game modes!
"disable_in_survival": false,
// Which operator blocks are visible to you, not accounting the item you are holding.
// Accepts a list of mixed block ids or operator blocks tags found within assets/<namespace>/barricade/operator_blocks/<path>.json
// The player must be in creative to see barriers.
//
//
// Default Value: [
//
//
// ]
"visible_blocks": [

],
// How long (in seconds) barriers should take to fade when a barrier is equipped or unequipped.
// Set this to 0 to disable fading.
//
//
// Default Value: 2.0
"barrier_fade_time": 2.0
}
}
8 changes: 4 additions & 4 deletions pack/mods/barricade.pw.toml
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
name = "Barricade"
filename = "barricade-fabric-3.0.0-beta.2+26.1.1.jar"
filename = "barricade-fabric-3.0.0-beta.4+26.1.2.jar"
side = "both"

[download]
url = "https://cdn.modrinth.com/data/kRSR7ZEj/versions/U3gapnVc/barricade-fabric-3.0.0-beta.2%2B26.1.1.jar"
url = "https://cdn.modrinth.com/data/kRSR7ZEj/versions/dNwaDelG/barricade-fabric-3.0.0-beta.4%2B26.1.2.jar"
hash-format = "sha512"
hash = "167d4c846fc99df3e59ba3191ad23ce3b48951a9f49b73e52e2fc9ab190ea91b605e02d528be4455805e2be5c08bbf6455bc72ed96dfcde406d30145b8ccd263"
hash = "392b1786bc96d5b77024e3ecc81ac6327e8b36f029d942dd76e00330d672d8c32926939e88d6fca5c561dd381213b4897c007960ac3ae4425de5225b46e813ba"

[update]
[update.modrinth]
mod-id = "kRSR7ZEj"
version = "U3gapnVc"
version = "dNwaDelG"