HueDebugging is a mod for Hue that was created to help with speedrunning the game. It can draw the colliders of all objects that are within a radius of Hue.
- Download
UnityModManager.zipfrom https://www.nexusmods.com/site/mods/21/ (you can use the mirror download if you don't have a login) - Extract the archive (e.g. to desktop, do not copy it to the game folder.) and run
UnityModManager.exe(recommended to run as administrator) - If the program does not open, try to install Net Framework 4, otherwise go to next
- Select
Huefrom the game list. - Select the game folder based on the version of the game that you have.
- Click the
Installbutton.
| Version | Folder |
|---|---|
| Steam | C:\Program Files (x86)\Steam\steamapps\common\Hue |
| Epic | C:\Program Files\Epic Games\Hue |
- Download the latest version of
HueDebugging.zipfrom https://github.com/Modiseus/HueDebugging/releases (you do not need to extract it) - Open
UnityModManager.exeand change to theModstab. Drop the zip file in the designated area or use theInstall Modbutton.
Open UnityModManager.exe and click the Uninstall button (on the Install tab).
This will make sure that the game is unmodifed.
This mod has a settings page on the Unity Mod Manager UI (open/close with ctrl + F10 by default).
There you can change which colliders should be displayed.

