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Version History

MKI edited this page Oct 1, 2026 · 1 revision

Version History

A short overview of what changed for players and server owners. The full, detailed changelog is in CHANGELOG.md in the repository.

1.1.1

  • Block data survives planning. Breaking a block with data during planning (a sign, a machine, an AE2 drive) and resetting the site now restores the block with its data – text, inventory, energy, settings. This also applies after a crash.
  • Storage from other mods is recognised. Filled storage is detected through the loader's item interface, so modded storage (for example an AE2 drive with cells) can no longer be cleared and lose its content – neither during planning nor by the builder.
  • Clearer message when trying to plan items that are not blocks themselves, such as AE2 cables and parts.

1.1.0

  • Doors, trapdoors and fence gates can be opened during planning. Their open state is not part of the blueprint.
  • Chests, furnaces, signs and other block entities can be planned (allowBlockEntities is now on by default; older configs are migrated once).
  • Import and export of .litematic and .schem files.
  • Material chest: crouch + right-click a chest with the wand and the builder takes his material from there.
  • The builder visibly works: he walks to each block, swings, and placing/breaking has sound and particles.
  • Builds wait while their chunk is unloaded instead of loading chunks on their own; new option keepSiteLoaded.
  • Check tools now actually resumes a build paused for missing tools; new command /eb recheck.
  • Missing materials are listed first in the material list.
  • Fixed: the inventory backup was not written to disk on Fabric.

1.0.1

  • Protection per position instead of per site. Once a plan is finished, only the positions the builder still has to place or clear (plus the tool chest) are locked. Doors, chests, levers and normal building work everywhere else on the site, also in survival.
  • During planning the whole site stays locked.
  • New option protectEntireSite to restore the old behaviour.

1.0.0

First release:

  • Builder's Wand with two-position site selection.
  • Protected, server-authoritative Creative planning mode with persistent inventory backup.
  • Builder NPC with a project dashboard and chat-menu fallback.
  • Material calculation that charges multi-block structures only once.
  • Ghost blueprint rendering.
  • Timed construction, tool chest, builder's wage and selectable build speed.
  • Saveable and shareable blueprints with walk-around positioning, rotation and undo.
  • Editing a plan after it is finished.
  • Shared projects for multiplayer.
  • English, German, Spanish and Turkish translations.
  • Update checker.

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