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Warband/phase1 scene#6

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MoltenCrystal merged 4 commits intoMoltenCrystal:SlopCorefrom
agatho:warband/phase1-scene
Mar 21, 2026
Merged

Warband/phase1 scene#6
MoltenCrystal merged 4 commits intoMoltenCrystal:SlopCorefrom
agatho:warband/phase1-scene

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Changes proposed:

Issues addressed:

Closes # (insert issue tracker number)

Tests performed:

(Does it build, tested in-game, etc.)

Known issues and TODO list: (add/remove lines as needed)

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agatho and others added 4 commits March 6, 2026 06:35
Add the group management layer for warband scenes - the system that
assigns characters to groups with scene placements and sends that data
to the client so it renders the warband scene on the character select
screen.

- Add WarbandScenePlacement DB2 store with scene-indexed lookup
- Add character_warband_groups and character_warband_group_members tables
- Extend EnumCharactersQueryHolder to load warband groups alongside
  character enumeration data
- Populate WarbandGroups in the SMSG_ENUM_CHARACTERS_RESULT packet
- Auto-create a default warband group when none exists
- Implement CMSG_SETUP_WARBAND_GROUPS handler with full validation
  (scene IDs, character ownership, group limits)
- Clean up warband group members on character deletion
- Fix WarbandGroup::Name ownership (string_view -> string)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
…nment

Add complete DB2 support for all warband scene tables:
- WarbandSceneAnimation, WarbandSceneAnimChrSpec, WarbandScenePlacementFilterReq
- WarbandScenePlacementOption, WarbandScenePlcmntAnimOverride
- WarbandPlacementDisplayInfo, WarbandSceneSourceInfo

Fix WarbandScenePlacement for 12.0.1 (added Field_12_0_0_63534_008).
Fix WarbandScenePlacementFilterReq layout to match client metadata.
Fix all parent index fields to be unsigned as required by DB2 loader.
Update warband group limit from 5 to 20 (retail 11.1+).
Use DROP+CREATE for SQL tables to ensure clean schema updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
CHAR_SEL_WARBAND_GROUPS and CHAR_SEL_WARBAND_GROUP_MEMBERS are used
in EnumCharactersQueryHolder which runs on async connections. Change
from CONNECTION_SYNCH to CONNECTION_ASYNC to match.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Document stacked branch workflow for submitting each phase
as a separate PR when the full warband featureset is complete.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
@MoltenCrystal MoltenCrystal merged commit 2530014 into MoltenCrystal:SlopCore Mar 21, 2026
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