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CarverJS 1.0.0

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@OmJadav9 OmJadav9 released this 24 Jun 12:09

CarverJS 1.0.0 — the engine, P2P multiplayer, and the embed SDK reach a stable 1.0 line.

@carverjs/core

  • 1.0.0 stable: the declarative React + Three.js game engine.

@carverjs/multiplayer

  • Reliable connect on STUN-only networks: the deterministic initiator now re-offers with an ICE restart until a pair connects, recovering lost offers / answers / candidates and slow STUN gathers that previously left peers stuck connecting forever.
  • Fix: Firebase-signaling disconnection edge cases.

@carverjs/embed-sdk

  • New: carver.getIdentity() returns a short-lived RS256 JWT proving which signed-in marketplace user is playing. Verify it against the public JWKS to tie save data to a stable, opaque per-game user id from your own game backend.