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  • Document swapPackage waiting out a profile save

    @MorquinDevlar MorquinDevlar committed Sep 24, 2026
  • Documented package swapping, lifecycle tracing and batched layout saves Six MDW releases shipped consumer-facing behaviour today without the wiki following, which its own docs policy asks for. Getting-Started gains "Updating your own package": mdw.swapPackage, why a package cannot reliably swap itself, that MDW re-runs onReady on sysInstallPackage, and - the part that costs people an afternoon - that the re-run does NOT restore placement, so an update should finish with mdw.rebuild. Plus removing a package that installed MDW. Debugging gains a worked trace of a package update and what each of onInstall's three conditions means when it is false, since all three look identical from outside: a UI that does not come back. Layout-Persistence explains that saves are batched across an operation - a build writes once at the end, a teardown not at all - and documents deferLayoutSaves/resumeLayoutSaves for consumers doing the same thing.

    @MorquinDevlar MorquinDevlar committed Aug 22, 2026
  • Document 0.4.0: consumer contract, prompt gauges, widget rows, context menus, scripted control - New pages: Widget Rows (setWidgetRows, setWidgetMenu), Context Menus (showContextMenu, checkbox menus, setPromptBarMenu), Scripted Control (the set-semantics functions, describeLayout, resetLayout). - Getting Started: custom elements and onTeardown, branding and one-button uninstall with ownership reaping, chrome bars, version exposure, persisted game settings. - Prompt Bar: gauge row, settings button, ensurePromptBarHeight / fitPromptBarHeight. - Configuration: uiName, barHeight, dockEdgePadding, prompt-gauge, widget-row, context-menu, and lineHeightRatio options; maxEchoBuffer is 200 (was documented as 50); monoCharRatio is now the measurement fallback; themes switch via setTheme and color changes need applyThemeStyles. - Header Menus: the Admin menu has Rebuild UI and a branded Uninstall that removes registered game packages first. Widgets menu / Grouped Widgets: a re-checked closed tab floats in the centre; showWidget returns it to its group. - Widget Options/Methods: liveReflow. Layout Persistence: game settings, resetLayout, describeLayout, scripted changes. Debugging: describeLayout, rebuild. Drag and Drop, GMCP Integration: small additions.

    @MorquinDevlar MorquinDevlar committed Aug 20, 2026
  • Add wiki documentation pages Move detailed API reference and guides from README to wiki: Widget Options, Widget Methods, Tabbed Widgets, Drag and Drop, Prompt Bar, GMCP Integration, Configuration, Header Menus, Layout Persistence, and Debugging.

    @MorquinDevlar MorquinDevlar committed Feb 1, 2026