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USB Stick NBT serialization does not respect material namespace #22

@MCTian-mi

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@MCTian-mi

Mod Version

v1.3.0-pre1 (from gcyl:ceu repo)

Error Log

https://mclo.gs/YlgB9Tn

SinglePlay or Server?

Single Player

Your Expectation

USB Stick should not crash my game

The Reality

check this code it calls toString() which doesn't include material namespace, which caused the deserialization to null , which crashes the game when you hover your mouse onto it in your inventory

(This one is screenshoted in JEI so it won't crash)
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