Added
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Independent left/right stick tuning: Each analog stick now has its own sensitivity, acceleration, and deadzone, so you can keep one stick slow for pixel-precise aiming and the other fast to fling the cursor across a wide monitor—even with both sticks set to mouse mode. Previously the two sticks shared a single sensitivity, so tuning one changed the other. Set them independently in Settings → Joysticks.
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Per-layer joystick overrides: Any layer can now override a stick's mode and tuning while it's held, and anything you don't set falls through to your base settings—the same transparency model layers already use for button mappings. Hold a layer trigger to make the left stick fast and release for fine control, without touching the other stick. Configure them in the new Per-Layer Overrides section of the Joysticks tab.
Fixed
- Joystick deadzone and invert controls follow the selected mode: The Deadzone slider and Invert Y toggle edited the scroll-mode field on the right stick and the mouse-mode field on the left regardless of which mode was actually selected, so they had no effect once a stick was switched away from its default mode. They now bind to the field the chosen mode actually uses.