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Add Engine event to the follow up requests after checkpointing#3473

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tdene merged 2 commits intoNVIDIA:mainfrom
ArEsKay3:rkirby/add_addengine_event_on_checkpoint
Feb 18, 2026
Merged

Add Engine event to the follow up requests after checkpointing#3473
tdene merged 2 commits intoNVIDIA:mainfrom
ArEsKay3:rkirby/add_addengine_event_on_checkpoint

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What does this PR do ?

Add an ENGINE_ADD event to the follow up request created when checkpointing. Prevents errors with missing add engine events when calculating ttft on the follow up requests.

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@ArEsKay3 ArEsKay3 marked this pull request as ready for review February 18, 2026 05:47
@ArEsKay3 ArEsKay3 requested review from a team as code owners February 18, 2026 05:47
# Preserve event_add_engine from old request if it exists, otherwise set it.
# This ensures TTFT calculation works correctly for evicted/resumed requests.
if old_request.event_add_engine is not None:
new_request.event_add_engine = old_request.event_add_engine
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I feel like there are 2 ways to handle this:

  • propagate the event_add_engine object from request to request
  • store ttft on the record object instead of the individual request, which I didn't think to do before

I think it's a bit cleaner to store it on the record (or keep it on the first request and remember that the first request is the owner of this event) rather than referencing the same event object on all requests inside the record. What do you think?

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Let's revisit this later.

@tdene tdene enabled auto-merge February 18, 2026 18:07
@tdene tdene added this pull request to the merge queue Feb 18, 2026
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🔄 Merge queue validation started!

You can track the progress here: https://github.com/NVIDIA/Megatron-LM/actions/runs/22153787124

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🔄 Merge queue validation started!

You can track the progress here: https://github.com/NVIDIA/Megatron-LM/actions/runs/22154719742

Merged via the queue into NVIDIA:main with commit 0672477 Feb 18, 2026
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