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This repository was archived by the owner on Dec 11, 2025. It is now read-only.
The game has sprite explosions. They look wrong when viewed from above. Is it possible to correct the display of these explosion sprites or improve them, as in Quake 2 XP ? Is it possible to use 3D HUD in future versions Quake 2 RTX, as in Quake 2 XP ?
In version Quake 2 RTX 1.3.0 added support for cutscenes. But the initial logo clips do not appear, for example, the logo ID Software from the Idlog.cin file. Also, the initial logo clips from the additions "Ground Zero" and "The Reckoning" do not appear, although the addons are launched and cut scenes work in them.
The game has sprite explosions. They look wrong when viewed from above. Is it possible to correct the display of these explosion sprites or improve them, as in Quake 2 XP ? Is it possible to use 3D HUD in future versions Quake 2 RTX, as in Quake 2 XP ?


In version Quake 2 RTX 1.3.0 added support for cutscenes. But the initial logo clips do not appear, for example, the logo ID Software from the Idlog.cin file. Also, the initial logo clips from the additions "Ground Zero" and "The Reckoning" do not appear, although the addons are launched and cut scenes work in them.