Hi,
Thanks for this great Rendering Framework. I modified SampleMDLHDRI.cpp to render several objects in a 3D Scene with different materials and I successfully rendered a few objects but when I attempt to render all objects(~100objects), I get the error message below:
_terminate called after throwing an instance of 'optix::Exception'
what(): Unknown error (Details: Function "RTresult rtContextLaunch2D(RTcontext, unsigned int, RTsize, RTsize)" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (5): Out of constant space)
I'm not so sure what the error message means. From the message, I think it is a space issue but I monitored my CPU and GPU memory during the rendering and I always had a lot of free space on both devices. Can you help me understand what this error means?
Thanks,
Micael
Hi,
Thanks for this great Rendering Framework. I modified SampleMDLHDRI.cpp to render several objects in a 3D Scene with different materials and I successfully rendered a few objects but when I attempt to render all objects(~100objects), I get the error message below:
_terminate called after throwing an instance of 'optix::Exception'
what(): Unknown error (Details: Function "RTresult rtContextLaunch2D(RTcontext, unsigned int, RTsize, RTsize)" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (5): Out of constant space)
I'm not so sure what the error message means. From the message, I think it is a space issue but I monitored my CPU and GPU memory during the rendering and I always had a lot of free space on both devices. Can you help me understand what this error means?
Thanks,
Micael