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[QST]Do we need to tune cutlass gemm to use it for all shape? #2235

@sleepwalker2017

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@sleepwalker2017

I see the example here, https://github.com/NVIDIA/cutlass/blob/main/examples/00_basic_gemm/basic_gemm.cu

It doesn't requires the config for tile size, grid size, warp size etc.

My question is that:

  1. Does it look for the best config automatically ? Or do I just get a kernel with default config?
  2. Do I need to tune it when using it for dynamic shapes? How to do that?

Thank you!

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