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bugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is neededruntimeRTX Remix runtimeRTX Remix runtimetriage
Description
Describe the bug
In Star Trek Bridge Commander when in a battle the FOV for the view screen changes from the rest of the bridge which breaks raytracing.
How do you reproduce the bug?
During a battle raytracing is disabled when view screen comes into view it changes the fov, once the view screen is offscreen raytracing resumes.

What is the expected behavior?
The runtime should continue applying raytracing during fov changes.
Version
1.0.0
Logs
No response
Crash dumps
dxwrapper-stbc.log
bridge32.log
remix-dxvk.log
bridge64.log
Media
Pre Battle
https://github.com/user-attachments/assets/3077b130-04b7-494b-a16c-6851708bfdda
During battle
https://github.com/user-attachments/assets/2922c8df-462a-4418-9288-04ffa6f6af2a
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Labels
bugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is neededruntimeRTX Remix runtimeRTX Remix runtimetriage
