Skip to content

[Runtime Feature]: Add Automatic Colors to "Add Light to Texture" #946

@rafaelsantino

Description

@rafaelsantino

What is the context of the feature/improvement?

it should work like this: you add to a texture the "add light to texture" and then the runtime puts a automatic color to the light based on the texture, also every texture with "add light to texture" should have their own light color, in 1.2.4 you select the light color for every texture with "add light to texture", not able to put specific light color to specific textures.

Please describe the feature/improvement?

automatic colors for "add light to texture"

What would be your solution? (optional)

No response

Version

1.2.4

Media

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    featureNew feature or functionality to add to Remix.runtimeRTX Remix runtimetriage

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions