Releases: Naerian/playnite-nx-audio-switcher
Releases · Naerian/playnite-nx-audio-switcher
Audio Switcher 0.7.0
What's Changed
- Added native volume state and controls for theme integrations.
- Added configurable volume step actions.
- Added a dedicated Notifications settings tab for informational audio-change notifications.
- Fixed mute and unmute control through Windows Core Audio.
- Kept the native Fullscreen extension menu focused on device switching, with volume controls intended for theme integrations.
Installation
Download the .pext file below and open it with Playnite, or drag it into Playnite.
Audio Switcher v0.6.0
Highlights
- Added experimental Spatial Sound integration through a user-provided SoundVolumeView or svcl executable.
- Added per-game Spatial Sound profile options: do not change, off, Windows Sonic for Headphones, Dolby Atmos for Headphones, and Dolby Atmos for home theater.
- Added device visibility controls so users can hide outputs from Audio Switcher menus, selectors, quick switch, and game profiles.
- Removed the Desktop top panel and sidebar shortcuts to keep the Desktop UI cleaner.
- Added
AllDevicesfor theme authors who need access to active devices hidden from normal extension menus. - Updated README documentation for installation, Fullscreen usage, Spatial Sound limitations, and theme integrations.
Installation
- Download the
.pextfile attached to this release. - Open it, or drag it into Playnite.
- Restart Playnite if requested.
Notes
- Spatial Sound support is experimental and disabled by default.
- Audio Switcher does not bundle third-party executables. Users must provide their own SoundVolumeView.exe or svcl.exe path in settings.
- Windows does not expose the current Spatial Sound mode through this integration, so the menu marks the mode applied during the current Playnite session and assumes Spatial Sound is off when Playnite starts.
- The native Playnite extension menu is text-only; device icons are available through theme integrations.
Audio Switcher v0.5.0
Highlights
- Switch the default Windows playback device directly from Playnite.
- Works in Desktop mode and Fullscreen mode.
- Fullscreen-friendly audio device list from
Extensions > Audio Switcher. - Custom names and optional icons for output devices.
- Game-specific audio profiles that can switch output when a game starts.
- Optional restore of the previous output device when a profiled game closes.
- Theme integration API and bundled controls for custom Fullscreen themes.
- Localized UI with English fallback.
Installation
- Download the
.pextfile attached to this release. - Open it, or drag it into Playnite.
- Restart Playnite if requested.
Notes
- The native Playnite extension menu is text-only, so custom SVG icons are available through theme integrations rather than the built-in extension menu.
- Some games keep using the audio device they opened on startup. For those games, switch audio before launching or restart the game after changing devices.