This example demonstrates the Builder Pattern in a scenario where we need to assemble a custom computer with various components (CPU, GPU, RAM, storage, OS). Instead of calling a massive constructor with multiple parameters, we use a builder that allows step-by-step configuration of a Computer object, culminating in a final build() method that returns the fully constructed product.
- Complex Object Setup: Constructing a
Computerrequires many fields (CPU, GPU, RAM size, storage type, OS, etc.). A single constructor with all parameters could become cumbersome. - Readability: A builder clarifies each configuration step (
setCpu(),setGpu(),setRamSize(), etc.) rather than forcing you to memorize parameter ordering. - Flexibility: You can easily introduce optional steps or new fields without breaking existing constructor calls.
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Compile the Java Files
- Ensure your directory structure places
Computer,ComputerBuilder,GamingComputerBuilder, andBuilderDemotogether (or in a suitable package). - Use
javacto compile:
javac *.javajava BuilderDemo
- Ensure your directory structure places