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Releases: Nathanieljla/cg3d-maya-core

v0.7.0

28 Mar 12:28

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Adds support for:

  • Maya 2025
  • Converting FBX ascii to binary
  • Stripping deformer namespace from FBX
  • Character definitions in FBX

v0.7.0-rc1

28 Mar 12:10

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v0.7.0-rc1 Pre-release
Pre-release

Adds support for:

  1. Maya 2025
  2. Converting FBX ascii to binary
  3. Stripping deformer namespace from FBX
  4. Character definitions in FBX

v0.6.4

04 Sep 14:34

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Merge branch 'main' into publish

v0.6.4-rc1

04 Sep 13:57

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v0.6.4-rc1 Pre-release
Pre-release
Merge branch 'main' into test_publish

v0.6.2

16 Mar 10:49

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FBX namespaces are now removed via regex

v0.6.2-rc1

15 Mar 00:51

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v0.6.2-rc1 Pre-release
Pre-release

FBX namespaces are now removed via regex

v0.6.1

27 Nov 17:19

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added cg3dgurur.utils.remove_namespace()
fbx export now support flag for baking keys

v0.5.1

03 Oct 00:00
ef003ba

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fixed missing *.ui files.

v0.5.0

01 Oct 00:11
4152fea

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v0.5.0 Pre-release
Pre-release

Testing pypi publishing