Releases: Nathanieljla/cg3d-maya-core
Releases · Nathanieljla/cg3d-maya-core
v0.7.0
28 Mar 12:28
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Adds support for:
Maya 2025
Converting FBX ascii to binary
Stripping deformer namespace from FBX
Character definitions in FBX
v0.7.0-rc1
28 Mar 12:10
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Adds support for:
Maya 2025
Converting FBX ascii to binary
Stripping deformer namespace from FBX
Character definitions in FBX
v0.6.4
04 Sep 14:34
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Merge branch 'main' into publish
v0.6.4-rc1
04 Sep 13:57
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Merge branch 'main' into test_publish
v0.6.2
16 Mar 10:49
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FBX namespaces are now removed via regex
v0.6.2-rc1
15 Mar 00:51
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FBX namespaces are now removed via regex
v0.6.1
27 Nov 17:19
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added cg3dgurur.utils.remove_namespace()
fbx export now support flag for baking keys
v0.5.1
03 Oct 00:00
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fixed missing *.ui files.
v0.5.0
01 Oct 00:11
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