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Pairing to Mac for Windows-based iOS developers #4041

@NickIliev

Description

@NickIliev

@beam-codegrind commented on Thu Oct 18 2018

Is your feature request related to a problem? Please describe.

Life is hard for Windows-based iOS developers who want to develop app using NativeScript, since we must rely on Sidekick or other Mac-based teammates to build it because building native iOS applications requires access to Apple's build tools, which only run on a Mac.

Describe the solution you'd like

NativeScript should be able to discover, connect to, authenticate with, and remember Mac build hosts so that Windows-based iOS developers can work productively.
Based on this Xamarin's feature, NativeScript should have these similar workflows:

  • Developers can write NativeScript iOS code in Windows.
  • NativeScript opens a network connection to a Mac build host and uses the build tools on that machine to compile and sign the iOS app.
  • There is no need to run a separate application on the Mac – NativeScript invokes Mac builds securely over SSH.
  • Multiple instances of NativeScript can connect to the Mac simultaneously.
  • It's possible to use the Windows command-line to build iOS applications.

Describe alternatives you've considered

Not much of an alternative, but can we reuse Sidekick's code and application ? Just point it to other Mac in the network.

Additional context

This feature request is based on this Xamarin's feature

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