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Opus-iOS

Opus is a totally open, royalty-free, highly versatile audio codec. Opus is unmatched for interactive speech and music transmission over the Internet, but is also intended for storage and streaming applications. It is standardized by the Internet Engineering Task Force (IETF) as RFC 6716 which incorporated technology from Skype's SILK codec and Xiph.Org's CELT codec.

iOS build scripts for the Opus Codec.

Building the Static Library

Step 1

Download the latest stable tar file and place it into the build/src directory

Note: If it's a new version of opus or if the iOS SDKs changed since the last time you built it, update that version at the top of the build-libopus.sh file.

Step 2

From the command line, run:

$ ./build-libopus.sh

That will take the tar file and build the static library in a directory called dependencies

Step 3

Follow the steps above for building the framework from the static library

Building the xcFramework

Step 1

From the command line, run:

$ ./build_framework.sh

License

MIT

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iOS build scripts for libopus

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