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Fix skipping dialog bug in F4VR and add player skipping and exiting dialog features#1

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ArthurHub wants to merge 3 commits intoNeanka:masterfrom
ArthurHub:master
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Fix skipping dialog bug in F4VR and add player skipping and exiting dialog features#1
ArthurHub wants to merge 3 commits intoNeanka:masterfrom
ArthurHub:master

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Requires update to DialogueMenu.swf

  • make onNeutralRelease public
  • also lowers the dialog UI to make it more comfortable in VR
  • DialogueMenu.zip

- ProcessUserEvent up has special handling in swf that causes the skip
- No idea why it's there, no reason to send up event in general IMO
- Works for starting, middle, and end of conversations!

Note: requires making "onNeutralRelease" public in DialogueMenu.swf
- exists the dialog without the need to walk away
- works on all dialogs, including some dialog scenes that have higher distance values than default ini
- I RE the use of the option to find code that includes both
- Returning a low value from the hook exits all dialogs in the game
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