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Description
When NearInfinity save bam v2 with large image, it store texture in wrong pvrz-file. For the test, I create a bam with one cycle and one frame with image size 1536x1240.
It store the texture into three pvrz-files (it's clear, because each pvrz-texture limited by 1024x1024). But when I open it in NearInfinity, the texture has the empty hole.
I investigate the output file in more details, and find, that second data block, linked with 5001 page, has size 512x1024, but corresponding pvrz-texture has size 1024x512. That's why, when the image gatherd from pieces, it has an empty area.
Tested with the latest NearInfinity from the release page: 2.4.2025.0611.
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