feat: 리워드 화면 사용 가능 온도 설명 텍스트 추가 및 카메라 화면 설명 텍스트 굵기 변경#196
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Caution Review failedThe pull request is closed. Walkthrough이 PR은 두 개의 Flutter 화면에서 순수 UI 스타일 변경을 수행합니다. AddRecordScreen의 텍스트 굵기를 조정했고, RewardScreen에서 색상 알파 API를 교체하고 컨테이너 높이를 키우며 설명 캡션 텍스트를 추가했습니다. 로직, 제어 흐름, 공개 API 변경은 없습니다. Changes
Estimated code review effort🎯 1 (Trivial) | ⏱️ ~3 minutes Possibly related PRs
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5draft comments. View those below. - Modify your settings and rules to customize what types of comments Ellipsis leaves. And don't forget to react with 👍 or 👎 to teach Ellipsis.
1. frontend/ongi/lib/screens/add_record_screen.dart:306
- Draft comment:
Increased fontWeight from w400 to w500; please ensure this matches the overall design style. - Reason this comment was not posted:
Confidence changes required:33%<= threshold50%None
2. frontend/ongi/lib/screens/reward_screen.dart:212
- Draft comment:
Using 'withValues(alpha: 0.9)' is non-standard; verify that this method exists or revert to 'withOpacity(0.9)'. - Reason this comment was not posted:
Decided after close inspection that this draft comment was likely wrong and/or not actionable: usefulness confidence = 0% vs. threshold = 50% 1. The comment claims withValues is non-standard but provides no evidence. 2. This is using a third-party UI package (flutter_neumorphic_plus) which may have its own valid methods. 3. Without seeing the package documentation, I cannot verify if withValues is incorrect. 4. The code compiles and runs since this is a released PR. 5. This appears to be a UI styling concern which we are told to ignore. I may be overlooking a Flutter standard that makes withValues definitively wrong. The code compiling doesn't necessarily mean it's correct. Even if withValues is non-standard, this is a UI styling issue which we're explicitly told to ignore. Additionally, without package documentation we cannot be certain this is incorrect. Delete this comment because it relates to UI styling which we're told to ignore, and we don't have strong evidence that the current code is incorrect.
3. frontend/ongi/lib/screens/reward_screen.dart:220
- Draft comment:
SizedBox height adjusted from 90 to 100; confirm that the increased height suits the layout. - Reason this comment was not posted:
Confidence changes required:33%<= threshold50%None
4. frontend/ongi/lib/screens/reward_screen.dart:288
- Draft comment:
Added explanatory text about available temperature; ensure its styling and placement adhere to the design specs. - Reason this comment was not posted:
Confidence changes required:0%<= threshold50%None
5. frontend/ongi/lib/screens/reward_screen.dart:213
- Draft comment:
Typo: 'withValues' is used here. It appears that the standard method is 'withOpacity'; please check if this is a typo. - Reason this comment was not posted:
Decided after close inspection that this draft comment was likely wrong and/or not actionable: usefulness confidence = 10% vs. threshold = 50% While .withOpacity() is more common in Flutter, .withValues() is also a valid way to set opacity in Flutter. Without seeing the flutter_neumorphic_plus package source code, I can't be 100% sure which method is preferred here. The code compiles and works as is, and both methods achieve the same result. This seems like a stylistic preference rather than a clear error. I could be wrong about the flutter_neumorphic_plus package's preferred method - maybe .withValues() is actually incorrect in this context. The comment author may have specific knowledge about this package that I don't. Even if .withOpacity() is more standard, the code works as is and the difference is minor. Making this change would not meaningfully improve the code. This comment should be deleted as it suggests a change that is not clearly necessary or beneficial. Both methods work and the difference is stylistic.
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UI text updates in
add_record_screen.dartandreward_screen.dartfor improved clarity and styling.w400tow500inAddRecordScreenState._RewardScreenState.withOpacitytowithValuesforshadowDarkColorEmbossinNeumorphicStyle.SizedBoxfrom 90 to 100 in_RewardScreenState.This description was created by
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