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v1.0.3

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@github-actions github-actions released this 19 Jun 04:38
· 4 commits to main since this release

EclipseTunneller

v1.0.3 (2026-06-19)

Full Changelog Previous Releases

  • Doc: Eclipse is event-driven (name-matched activation), not aura-based
  • Match Eclipse activation by name (handles hero-spec variants + removed Solar + override IDs)
  • Track Eclipse event-driven via activation cast (1233346/1233272) + 15s window — the buff aura wasn't readable, HUD was stuck on NO ECLIPSE
  • Fix Eclipse detection: Midnight buff IDs are 1233346 (Solar)/1233272 (Lunar), not 48517/48518
  • Fix DoT detection: match casts by spell NAME (Midnight override IDs e.g. Moonfire=1269918 broke ID matching)
  • Doc: ET aura IDs (48517/48518), event-driven DoT tracking, AuraUtil gotcha
  • Fix 166x AuraUtil.FindAuraByName crash (GetAuraDataBySpellName removed in 12.0.7): track DoTs event-driven via player casts instead of target-aura scanning; v1.0.3
  • Fix Eclipse aura detection: 164547/164812 -> 48517/48518
    164547 no longer exists and 164812 is Moonfire, so GetEclipseState was
    reading Moonfire as Lunar Eclipse and never detecting Solar. 48517/48518
    are the current Live 12.0.7 Eclipse (Solar)/(Lunar) self-buff auras.
  • Add CLAUDE.md (project guide for Claude Code)