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Ignacio

{
  "languages": ["c#", "python", "js", "lua", "c++", "sql", "graphic programming", "solidity"],
  "persistence": ["mysql", "postgresql", "mongodb", "redis"],
  "dev-ops": ["logging", "monitoring", "scaling", "balancing", "stress-testing", "a/b-testing", "remote-config", "analytics"],
  "multiplayer": ["matchmaking", "networking", "authoritative", "deterministic-lock-step", "tcp", "udp", "rudp", "web-sockets"],
  "tags": ["unity", "nodejs", "shaders", "casual", "hyper-casual", "ai", "machine-learning", "ethereum", "scrum", "agile"]
}

LinkedIn - Twitter - Vimeo




voodoo

VOODOO .TechLead (years = 2)

As lead developer at Voodoo London I manage the London tech team and worked on both F/E and Live-Ops for some of the company "Unicorn" games, like Helix Jump, Aquapark.io, Crowd City and Hole.io. I also worked on both F/E and B/E for the real-time multiplayer ECS-based game Crowd World. (Click on images to open video).

Helix Jump Aquapark.io Crowd City Hole.io Crowd World
Helix Jump Aquapark.io Crowd City Hole.io Crowd World
F/E
Live-Ops
Tooling
F/E
Live-Ops
Tooling
F/E
Live-Ops
Tooling
F/E
Live-Ops
Tooling
F/E - B/E
Database
Dev-Ops
Live-Ops
Networking
AI - Tooling



gumbug

GUMBUG .CTO (years = 5)

As CTO at Gumbug I acted as founder, managed the tech team and worked on all technical aspects of our three games: Dustland, a Meta heavy match-3 game; Smash Supreme, a real-time competitive casual multiplayer game with millions of players and a very "e-sporty" community; And Notorious 99, a real-time multiplayer game mixing "Brawl Stars" and "Fortnite". I also worked on Bugeye, a standalone video streaming solution for mobile apps we integrated in Smash Supreme. (Click on images to open video).

Dustland Smash Supreme Notorious 99
Dustland Smash Supreme Helix Jump
F/E - B/E
Database
Dev-Ops
Live-Ops
Tooling
F/E - B/E
Database
Dev-Ops
Live-Ops
Networking
AI - Tooling
Bugeye
F/E - B/E
Database
Dev-Ops
Live-Ops
Networking
AI - Tooling



mindcandy

MIND CANDY .SeniorDeveloper (years = 3)

As a senior developer at Mind Candy I worked on the development of the MMO game Moshi Monsters, BAFTA winner and biggest game for kids at UK for several years. I also worked on the mobile match-3 game Moshling Rescue and helped on the development of World of Warriors. (Click on images to open video).

Moshi Monsters Moshling Rescue World of Warriors
Moshi Monsters Moshling Rescue World of Warriors
F/E
Tooling
P2P Multiplayer
F/E F/E



freedomfactory

FREEDOM FACTORY .Developer (years = 3)

At Freedom Factory Studios I worked on: Virtual Football, a MMO soccer manager; Naraba World, a 3D kids game for PC and NDS; Baobab Planet, a 3D MMORPG for PC; And Cycling Evolution, a cycling manager for PC. (Click on images to open video).

Virtua Football Naraba World Baobab Planet Cycling Evolution
Virtua Football Naraba World Baobab Planet Cycling Evolution
F/E - B/E
Database
Dev-Ops
Live-Ops
AI - Tooling
F/E F/E F/E



pyrostudios

PYRO STUDIOS .Developer (years = 1)

At Pyro Studios I worked on the development of Quiz Adventure, a social multiplayer board-game with several multiplayer minigames.

Quiz Adventure
F/E - B/E
Database
Networking
Tooling



## freelance

FRELANCE .Developer (years = 3)

As a freelance I developed web experiences, rich internet applications and Augmented Reality experiences for clients like:

EA | DKNY | Max Factor | Hello Kitty | Airbus

Opel | AOL | Scion | Adobe | Rogers & Cowan

El Corte Inglés | The1stMovement | Prusland | Calvo




sideprojects

SIDE PROJECTS

  • DeFiHub(codename): Cryto/DeFi data aggregator, time-series forecaster and DeFi project inter-connection.
  • Bebop(codename): Meta/Multiplayer generalist server solution for games.
  • e-SportGate: e-Sports data aggregator, blog and YouTube channel.
  • IcoMiner: Unity mobile Bitcoin miner.
  • IcoChat: Unity integrated chat.
  • IcoGUI: Unity UI plugin.
  • IcoSonic: Unity audio manager.
  • Blob & Frog: Mobile game.
  • Cloud Invasion: "Puzzle Bobble"-like mobile game.
  • Core20: PlayStation Awards finalist game.
  • World Rebellion: Multiplayer mobile/web Risk-like game.
  • Beam Server: Multiplayer server solution integrated in multiple games (Virtua Football, Quiz Adventure, Smash Supreme, World Rebellion and others).
  • Peers2Play(RIP): Kongregate-like website with P2P multiplayer solution.
  • Sketcheee!(RIP): Pictionary-like Facebook multiplayer game.
  • e-Lite Games(RIP): Multiplayer games web plaform.
  • LOG Engine(RIP): XNA 3D engine.

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