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Data Shards
The story of NeroRuins is told in data logs: nine chapters, six logs each, placed through the ruins in story order, with each chapter's final entries in its deepest rooms.
A data shard holds one log. Use it to read the title, speaker and text and add the log to your personal
archive. In survival a newly read shard is consumed unless the server sets archive.keepShards=true;
creative players keep it. A shard you have already read is kept, and a shard without a valid log reports
that it is unreadable. Shards turn up in ruin chests.
Log terminals stand in ruins and show a rotating shard above them. Use one to read its log without consuming anything, and choose Archive this log to save it. The terminal shows when you already have that log.
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/neroruins codexopens your archive as a book: chapter progress, your saved logs and completed chapters. -
/neroruins codex <log ID>rereads a saved log in chat. - When all six logs of a chapter are archived,
/neroruins codex chapter <chapter>shows its entry.
The book needs NeroRuins on your client; otherwise the command explains why, and the export below still works.
The archive stores your UUID, the log ID and when you first read it — no name or position. Export it with
/neroruins privacy export; erase it with Core's /neroland data eraseme. See Privacy.